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The excellence of Power Retouche - Examples of the sharpening
methods |
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Single
pass |
The following were sharpened with
a single pass at 150% and size 1.
We did not use Fix Edges here since we wanted to
show the superiority of the individual methods as they plainly are.
If you want to compare the appearance of edge artifacts, look at
the lock of hair to the left and at the curve of the thumb.

Original
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Gentle unsharp mask
- for texture and detail
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Sharpness Editor (Shed)
- strongest edge fixing method and low noise enhancement
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Photoshop unsharp mask
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Enhanced unsharp mask
- regular unsharp mask plus edge fixing.
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Smart unsharp mask
- for low quality JPEGs and
noisy images.
It's mostly edge sharpening,
less texture sharpening
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Notice the general sharpening is the same, but the main difference
lies in three particular aspects:
1. Contrast enhancement
2. Treatment of texture and variation in nearly uniform areas.
3. Contour and edge artifacts. |
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The
Sharpening control set |
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The
Sharpen control set |
These
are the main sharpening controls.
Sharpen image % controls the actual sharpening. The other
controls modify the sharpening algorithm.
Since we have solved the old dilemma that sharpening created unwanted
artifacts in proportion to the degree of sharpening, we have been
able to extend the sharpening range to 1000 instead of the classic
500.
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Sharpen
Method ...
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The plugin filter offers four sharpening
methods and a better blur...
Gentle Unsharp Mask
Sharpness Editor
Enhanced Unsharp Mask
Smart Sharpen (for Portraits, JPEGs etc.)
Blur (true de-focus)
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Extra
high quality |
All methods are far superior to
any other known sharpening and blur, yet we have still been able
to obtain even higher quality by tweaking the algorithms a bit.
But since the processing time is higher with the quality optimization,
we decided to let the user decide by checking the Extra high quality.
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Blur
radius, pixels
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This
slider asks for the size of the blur. We decided to go with the
odd convention, used by Photoshop and other photo software, and
set radius to half of the visible size. The example to the right
has a visible blur of three, but the correct setting for that is
1.5.
In general set the value low rather then high. It's better to do
multi pass at a low setting than a single pass at high.
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Fix
Edges % |
This is Power Retouches unique invention.
It determines how much the plugin filter should look for negative
contour edges and how much it should fix them. |
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Hard
threshold |
This slider sets a threshold below
which no sharpening should be done. It is the same you will find
in most photo software. |
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Soft
threshold |
Soft threshold is also unique to
Power retouche. One of the problems with regular (hard) threshold
is that you either sharpen or don't sharpen and the effect will
be that some parts are blurry, while others are sharp. Soft threshold
applies a fuzzy edge to thresholding and eliminates the ugly either-or
of hard threshold. |
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The Anti-aliasing controls |
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Anti-aliasing |
"Anti-aliasing"
means a special and local softening of the staircase steps digital
images get along curves or oblique lines. When you sharpen such
an anti-aliased curve or oblique line, you might also remove the
anti-aliasing, which is unfortunate. Just as sharpeners prior to
Power Retouche had no means to get rid of the edge lines, so sharpeners
had no means to preserve the desirable anti-aliasing. Incredible
as it may sound, we have devised methods to distinguish between
blur and anti-aliasing.
We have implemented two different means to preserve anti-aliasing.
Level 2 is stronger than level 1.
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The edges only controls |
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Edges
only |
If you check Edges only, the plugin
will only sharpen the detected edges. The higher you set the
Edge detection % slider, the more edges will be included
for filtering. |
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Check the Show edges to draw a mask
over all detected edges in order to aid setting the slider.
You can change the color of the mask by clicking in the colored
rectangle.
Sharpening edges only is beneficial when surfaces have much
noise you don't want enhanced. |

Edges only
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Show sharpened edges
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The range controls |
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The range controls are common to
most of the Power Retouche filters. They let you restrict filtering
to either a limited range of brightness levels or a range of colors
(or both).
Both sets of range controls have an button, Inv., that make
the sliders swap place (select the inverse). Thus you can filter
a specific range, f.ex. sharpen everything but the bright blue sky.
Then rerun the filter, click inverse, then blur only the bright
blue sky to either create depth or remove noise. |
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Retouch
Levels |
Retouch
Levels is common to many Powerretouche plugins. It will
change the amount the sharpening is applied to lights, mid tones
and darks respectively.
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Brightness
range
Color range
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Pixels
darker then the From slider and brighter than the Up to
slider will not be filtered.
Colors to the right of the From slider and to the left of
the Up to slider will be filtered. This means if the top
slider is to the left of the lower, then colors between the two
sliders will be filtered. If the top slider is to the right of the
lower slider, then colors in between will not be filtered. Thus
any selection is possible.
To make selection easier, you can turn on Mask Unchanged. |
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Graduated effect |
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The
graduated effect controls are common to many Powerretouche plugins.
Using graduated effect will apply full effect at one side and no
effect at the other.
You can use this to sharpen f.ex. the foreground of a landscape
and leave the background slightly blurred, or vice versa. This will
create a greater sense of depth. See below examples.

Original image
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Only foreground sharpened
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Foreground sharpened and top blurred
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Saving settings and comparing two settings |
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Memory |
If
you want to switch between two settings to compare them, you can
use the Swap memory. It will even save settings across invocations
within a single session of the host. It does not save to a file.
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Save
& Open |
If you want to save settings to
a file, you can use the Save and Open buttons.
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The individual methods |
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A
novel unsharp mask |
Our Gentle Unsharp Mask
("Gentle USM" for short) and Sharpness Editor
("Shed" for short) use a common novel "unsharp mask",
though it is not unsharp mask in the traditional sense. Enhanced
unsharp mask is, as the name implies, a modification of classic
unsharp mask. Smart sharpen is a modification of the enhanced
unsharp mask. All methods produce less artifacts than classic USM
(unsharp mask) does. |
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Gentle
unsharp mask, "Gentle" |
This method is for clean images
since it will sharpen low level variations such as texture and surface
structure as much as high contrast edges. That means your original
image should be quite free of impurities and noise.
Use it ...
1. With top quality digital cameras or scans.
2. In multi pass sharpening in combination with the Sharpness Editor
method.
3. When you want surface texture and low level details sharpened
or enhanced.
4. In combination with soft threshold. |
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Sharpness
Editor, "Shed" |
This is the all-round method suitable
for all kinds of images. |
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Enhanced
unsharp mask |
This is an improvement of classic
unsharp mask - accordingly it has some of the negative defects of
classic USM and relies more on the use of Fix edges and Thresholding
to counteract the defects of USM. |
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Smart
sharpen |
This has its name because it does
the inverse of Adobe Photoshop's "Smart Blur". It is calibrated
for sharpening JPEG images without sharpening the artifacts, and
sharpening edges the most. You can achieve the same by using Hard
Threshold and Soft Threshold with Enhanced Unsharp Mask. This is
just a quick standard setting for JPEGs. |
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Blur
(true de-focus) |
This
is an example of gaussian blur...
Common gaussian blur does not spread in the manner light spreads,
but ours does. We call our blur true de-focus because that is what
it is.
This
is an example of Power Retouche blur...
Notice how differently the eyes react to the two kinds of blur.
The gaussian blur registers as a smear and does not entice the eyes
to attempt to focus. Power retouche blur registers as out of focus
and makes the eyes attempt to focus. Hence it is the proper blur
to use when wanting to blur backgrounds as if out of focus.
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The method adjustment controls |
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Fix
edges |
Fix edges lets you tune the
sharpening methods so that unwanted specular edges can be avoided.
Traditional unsharp mask draws a negative line along edges of some
contrast.
Setting Fix edges to about 80-90% gives a nice balance between sharpening
and edge fixing (for all degrees of sharpening). Remember that Fix
Edges lower than 80% does create more or less visible edges in proportion
to the degree of sharpening. Higher might reduce the apparent sharpening.
If you want to be completely rid of them, use 100%.
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Hard
threshold is absolute |
Hard threshold sets a low
limit to what will be sharpened. The slider is best used to control
how minute variations in otherwise monochrome areas should be treated
and also as a crude means to avoid enhancing low noise.
If you set it at 1 or 2 it speeds the filter up by skipping almost
uniform areas, like an empty sky or a monochrome background. Higher
than 2 will show as a lack of sharpening in the texture of uniform
areas. On the downside you might find the uniform area becomes patched
with areas that are sharpened and areas that are still blurred.
That usually happens with settings above 3, but could be a problem
at lower settings, so keep an eye for that if you want hard threshold.
To remedy this patching, we invented the soft threshold.
If you are very critical and have high quality images, you will
probably want the texture sharpening too, then leave hard threshold
at 0. |
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Soft
threshold is relative to Hard threshold |
This is, as far as we now, also
novel for our sharpener. Soft threshold will fade out the
sharpening effect in the range down to the hard threshold. Soft
Threshold is relative to Hard threshold and Hard threshold is absolute.
If hard threshold is 3 and Soft threshold is 7, the values from
10 to 3 get sharpened less and less. If Hard threshold is 5 and
Soft threshold is 10, then the fade out will be from 15 to 5. In
practical use this relative value makes much sense, since you will
maintain the fade-out range even while moving the hard threshold. |
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Multi pass Sharpening |
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Multi
pass sharpening |
We would like to advocate multi
pass sharpening as the means to achieve optimal results. This goes
for any sharpener, not just ours. (The above examples were sharpened
with a single pass).
Multipass-sharpening at low settings is the best way to use any
sharpener for quality results, our tool is no exception. But our
tool lets you push results much further than common Unsharp Mask
since you won't create negative contour lines if you set Fix Edges
to at least 80%.
There are several good reasons for using multi pass sharpening,
one of them - paradoxical as it may sound - could be speed, since
you may get better results with two runs at blur size 1 than one
run at blur size 2 or 3. But multi pass is not necessary to enjoy
the benefits of this filter. Single passes will produce better results
than any other sharpener. |
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Tips
on multi pass sharpening |
The beauty of multi pass sharpening
with PowerRetouche is you can sharpen to the equivalent of, say,
600% but never incur more damage than a fraction of that. That is
because the second pass will sharpen at four times the setting with
less damage. If you want to sharpen 600%, you can in other words
doublepass sharpen once at 100% and once more at 125%, because 100
+ 2*2*125 = 600. Yet it will only generate artifacts equivalent
to 100 + 125% = 225%. If you doubt this odd and strangely overlooked
fact, please try for yourself (I did several skeptical tests, before
i decided to make this public!). In practical use just doublepass
at one fifth of the amount you want. If you want 500, doublepass
at 100, etc.
When deciding what method to use first, you should decide what is
important to enhance and what might be a problem. If your image
has noise, then you want to use Gentle USM last in order to not
enhance the noise. If you used GUSM first, then the structure/noise
enhancement would be enhanced also in the second pass with, say,
SHED.
If on the other hand you image has already been sharpened with regular
unsharp mask and therefore have those ugly negative contours along
edges, then you will want to begin with GUSM in order to not aggravate
the negative contours - and then finish with SHED.
You might want to use the first pass to enhance surface structure.
For this purpose use our unique Gentle Unsharp Mask. It is ideal
for sharpening areas with surface structure. And in this case avoid
thresholding in the first pass, since the main purpose of thresholding
is to leave noise blurred, hence also surface structure and texture.
Use anti-aliasing level 2.
Also start with fairly low sharpening amounts (about 60 - 120%)
and with a fairly low Fix Edges (about 50 - 80%). Remember the first
pass is to secure surface variation, so some edge enhancement may
be OK (if not set Fix Edges to 80 or higher).
Generally second pass should be more concerned with the final impression:
if you need more texture, use GUSM, if you need more edges, use
SHED or Edges Only.
If you use the Pro version, then second pass can give very good
results if you convert the image to Lab mode, select the L channel
(Lightness) only and do second pass sharpening on that alone (The
Sharpness Editor even supports single channel 16 bit-Lab filtering).
If you only sharpening the L channel, you will still have colored
blur remaining. That's why first pass should be on all channels
either in RGB or all three Lab channels. Here you will want Fix
Edges somewhere from 80% and up, and sharpening amount somewhere
round 100%.
If you need a third pass, it might be enough with edges only at
very low settings. |
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Test - Sharpness Editor vs. regular Unsharp Mask |
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Two
tests |
Two tests were performed. The first
to see how edges are treated and determine to what degree specular
edge phenomena are generated. The second to show how single-pixel
variations on a low level are treated and determine the degree such
low level variations have their contrast altered so they end up
standing out as noise instead of integrated variation of a monochrome
hue. |
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It
was found that... |
1. Sharpness Editor does produce
minor edge phenomena at Fix Edge settings below 80%. At 80% and
above they are eliminated.
2. Fix Edges also handles unwanted enhancement of small pixel variations
so they don't appear as speckled noise. Also 80% seems to be the
borderline setting.
3. From both tests combined it appears that Photoshop's Unsharp
Mask has detrimental side effects no matter how low or gentle the
settings.
4. Photoshop's rescaling of the unsharp mask effect to 0-500% instead
of the actual 0-100% is sound in the sense that the detrimental
side effects of regular unsharp mask become too apparent above 100%
to be disguised by the already present pixel variations.
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Sharpness Editor vs. regular Unsharp Mask |
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Two
tests |
Two tests were performed. The first
to see how edges are treated and determine to what degree specular
edge phenomena are generated. The second to show how single-pixel
variations on a low level are treated and determine the degree such
low level variations have their contrast altered so they end up
standing out as noise instead of integrated variation of a monochrome
hue. |
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It
was found that... |
1. Sharpness Editor does produce
minor edge phenomena at Fix Edge settings below 80%. At 80% and
above they are eliminated.
2. Fix Edges also handles unwanted enhancement of small pixel variations
so they don't appear as speckled noise. Also 80% seems to be the
borderline setting.
3. From both tests combined it appears that Photoshop's Unsharp
Mask has detrimental side effects no matter how low or gentle the
settings.
4. Photoshop's rescaling of the unsharp mask effect to 0-500% instead
of the actual 0-100% is sound in the sense that the detrimental
side effects of regular unsharp mask become too apparent above 100%
to be disguised by the already present pixel variations.
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Test 1- Contour & Edge line Artifacts |
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Test
for edge phenomena |

Original image enlarged 800%
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Left image blurred radius 0.5
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The original image above was blurred with a gaussian blur (to be
fair) at radius 0.5. We then tested to see if the image could be
sharpened without leaving any traces of edge-artifacts. All the
images have been enlarged 800% for the sake of clarity.
Sharpness Editor |
Photoshop Unsharp Mask |

100 % Radius 0.5 Fix edges 40% thr. 0
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100% radius 0.5 threshold 0
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100 % Radius 0.5 Fix edges 80% thr. 0
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Above settings applied twice
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500 % Radius 0.5 Fix edges 80% thr. 0
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500% radius 0.5 threshold 0
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Observe there are no negative edge lines produced with Power retouche. |
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Test 2: Pixel level contrast alterations |
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Original with noise
Enlarged 500%
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Blurred test image
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It was found that neither sharpener could regenerate lost texture
on a single pixel level of low contrast variations.
Regular unsharp mask produced a marked effect of contrast exaggeration
rendering the surface structure as noise.
Sharpness Editor performs best with the Fix Edges less than 100%
when it comes to regenerating surface texture.
Sharpness Editor |
Photoshop Unsharp Mask |

Sharpen 100 %
Fix edges 40%
Threshold 0
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Sharpen 100%
radius 0.5.
Threshold 0
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Sharpen 500 %
Fix edges 80%
Threshold 0
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Above settings
run twice
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Sharpen 500 %
Fix edges 100%
Threshold 0
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Sharpen 500%
radius 0.5.
Thr. 0
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